Some examples of interactivity are:
- Clicking a text, shape, or media element to open a file, go to a website, or show/hide other elements on the page (such as shapes, text, and other media).
- Clicking a part of an image to go to a website or show/hide other elements on the page (such as shapes, text, and other media).
- Triggering elements to show or hide (with animation effects) after a timed interval, e.g. after 5 seconds.
- Timing events to points in a media file, such as having pop-ups appear with extra text to explain portions of a video.
- Hiding the Forward and/or Back buttons on the Player Controls until the learner clicks something on the page.
- Clicking an element or an area of the page to move forward to the next page or back to the previous page or jump to any other page in the course.
Clicking is not the only trigger available! You can set events to trigger when clicked, when double-clicked, when right-clicked, when mouse rolls over, when mouse rolls off, or when a trigger element shows or hides, or when you submit the last answer to a test. You can also set timed events.
Types of Interactions in Claro
Use Hotspots to add interactivity over a number of elements on your page or on specific areas of text within a phrase. A hotspot is like a transparent element. See Add a hotspot for more information.
Use Actions (click the link to see a YouTube video on Actions) to add interactivity to your page when it loads or to an element on your page (e.g. a button, text element, shape, or media element). For more information, see Insert a button, Add an Action and Add Player Controls.
You can use Actions with questions to trigger an event when the learner submits the last question attempt. You can also set different interactions for different responses, such as displaying different images based on whether they answered the question correctly or incorrectly.
You can also use Actions to create Media Events and Interactions (click the link to see a YouTube video on Media Event Actions). Media can be timed to play, pause, toggle, or replay from the beginning after a specific time when the page loads. Other elements can be timed to show or hide (and other actions) at specific points when media plays. For more information, see Media Events and Interactions.
Use an Image Map to add interactivity to a part of an image. See Add an Image Map for more information.